Article by: Rathe.Rorce
Written on: 9-16-2012
Last updated: 3-14-2013




This is a complete list of all EverQuest expansions to date. To view a list of features for each expansion, click the next to the expansion name.


  • 1. Ruins of Kunark (April 24, 2000)
    • 26 Zones
    • Increased level cap from 50 to 60
    • Introduced original Epic quests (Epic 1.0)
    • New playable race: Iksar

  • 2. The Scars of Velious (December 5, 2000)
    • 19 Zones
    • Introduced The Sleeper

  • 3. The Shadows of Luclin (December 4, 2001)
    • 26 zones, plus The Bazaar and The Nexus
    • New playable race: Vah Shir
    • New playable class: Beastlord
    • Introduced a new Game Engine and new Character models
    • Introduced the ability to create customized User Interfaces
    • Introduced mounts
    • Introduced the Alternate Advancement Abilities feature
    • Introduced the original Bazaar

  • 4. The Planes of Power (October 29, 2002)
    • 21 Zones, plus the Plane of Knowledge and Plane of Tranquility
    • Level cap increased from 60 to 65
    • Introduced particle effects to non-epic weapons
    • Introduced portals to allow players to quickly travel to and from various regions

  • 5. The Legacy of Ykesha (February 25, 2003)
    • 5 Zones
    • New player race - Froglok
    • Bank space doubled - 8 new bank slots
    • New Armor Dye system - You can now change the color of your armor
    • New gear slot: Charm
    • Introduced map system
    • Introduced the /lfg feature
    • Introduced first non horse mount type - Drogmor

  • 6. Lost Dungeons of Norrath (September 9, 2003)
    • 5 Zones
    • 13 Raids
    • 48 new dungeon crawls to explore
    • New augmentation system - Increase the power of your armor by adding Augments

  • 7. Gates of Discord (February 10, 2004)
    • 20 new zones (10 new instanced zones, and 10 new traditional zones)
    • 100 new Alternate Advancement abilities
    • New Berserker class empowers you to ravage your enemies with two-handed axes or by hurling large objects
    • Leadership AA's
    • New Tradeskill interface
    • Personal Tribute system

  • 8. Omens of War (September 14, 2004)
    • 14 Zones
    • Level cap increase from 65 to 70
    • Guild Tribute System - Earn Tribute favor for your entire Guild
    • New Epics (Epic 2.0)
    • Voice Macro System

  • 9. Dragons of Norrath (February 15, 2005)
    • 7 Zones
    • 4 Major Raids
    • New Bazaar zone
    • Guild Lobby - A place for guilds to recruit new players, and for players to summon their corpses
    • Guild Hall - An instanced zone unique to each guild. Allows a place for players of a guild to gather with privacy. Also has a Guild Bank, and the ability to Teleport to several zones directly from the Guild Hall.
    • Cultural Armor - Tradeskillers can now create powerful armor for their own Races to wear

  • 10. Depths of Darkhollow (September 13, 2005)
    • 6 Zones
    • 60 Missions
    • 15 Raids
    • Monster Missions -Experience EverQuest lore first hand through the eyes of another character
    • Spirit Shrouds - Take the form of a lower level character to assist your lower level friends in battle
    • Evolving Items - New gear that gains stats as you slay more monsters

  • 11. Prophecy of Ro (February 21, 2006)
    • 7 Zones
    • 30 Missions
    • 9 Raids
    • New destructable objects
    • Increased bank space

  • 12. The Serpent's Spine (September 19, 2006)
    • 13 Zones
    • 9 Raids
    • Level cap increase from 70 to 75
    • New player race: Drakkin
    • Content for all levels, and ability to solo to max level
    • New out-of-combat regen allows players to meditate much faster.

  • 13. The Buried Sea (February 13, 2007)
    • 8 Zones
    • 7 Raids
    • 60 Missions
    • Fellowships - Easily transport to your friends location!
    • Guild Banners - Quickly teleport to your guildmates to assist them in battle!
    • Power Sources - Increase the power of your armor by using one of many types of Power Sources

  • 14. Secrets of Faydwer (November 13, 2007)
    • 12 New Zones
    • 62 Quests
    • 16 Missions
    • 30 Raids
    • Level cap increase from 75 to 80
    • Heroic Items to allow stats increase above current caps
    • 3000 New items

  • 15. Seeds of Destruction (October 21, 2008)
    • Level cap increase from 80 to 85
    • 20 New Zones
    • 21 Raids
    • Mercenaries: Player controlled NPCs are available in EverQuest for the first time!

  • 16. Underfoot (December 15, 2009)
    • 12 brand new zones.
    • 16 Raids
    • Master Tradeskilling Players can create powerful new weapons, armor and more with thousands of new recipes
    • Extended Target Window - Track friends and foes with greater accuracy
    • Achievement System - Display and manage your progress through the world of Norrath
    • Mark of Brell in-game item Users can teleport directly into the Underfoot zone (one per account, non-tradable)
    • Legends of Norrath
    • 500 Station Cash

  • 17. House of Thule (October 12, 2010)
    • Go from Level 85 to 90
    • More than 800 AAs
    • In-game Housing Addition Make your permanent mark on the world! There are hundreds of new housing items to decorate your house to your own style. Collect and display treasured items.
    • New Housing Trophy System Display your trophies and receive statistical benefits
    • 18 Raids
    • 13 Zones
    • 450 Spells
    • 17 Missions
    • 120 Quests
    • Inventory Increase

  • 18. Veil of Alaris (November 15, 2011)
    • Go from 90 to 95
    • Improved Hotbars! - Have better control of your characters experience with a revamp of the Hotbar system including the ability to display more hotbars with more buttons; assign icons to individual buttons; link and click on items from your hotbar instead of hot-swappping; and cool-down timers!
    • Parcel & Coin Delivery system - Mail items and coin to your friends while they are offline; share profits from your adventures with your friends and receive items from them easier than ever before!
    • New Guild Halls - Take Guild Halls to new heights with an integration of Tools and Functionality derived from EverQuest's robust Housing System. Customize and place your guild hall in one of our housing zones including multiple exterior and interiors.
    • New Guild Rank-Based permission system - Personalize your Guilds with namable ranks and customizable permissions
    • New Guild Trophies with varying bonuses!
    • More than 800 AAs
    • 13 Raids
    • 12 Zones
    • 500+ Spells
    • 20 Missions
    • 110+ Quests
    • Legends of Norrath - 5 Digital Booster Packs

  • 19. Rain of Fear (November 28, 2012)
    • Level cap increase from level 95 to 100
    • Slayer System - Gain special rewards and titles for defeating large numbers of foes.
    • Aggro Meter - A brand new tool to help better manage your aggro. You can now see your aggro level relative to your group.
    • Collection System - Discover items throughout Norrath and collect sets for exciting rewards and titles.
    • Improved Brokering System - Sell items in the Bazaar while being offline! More flexibility as a buyer to search and purchase from anywhere in the world.
    • More than 110 Quests
    • 13 Raids
    • 9 Zones
    • 19 Missions
    • Legends of Norrath - 5 Digital Booster Packs.